![]() ![]() Let's pretend that Alec is controlling the blue, Jim the yellow and Walker the red, just to make it a little more human. Four teams! It's as if it's made for RPS. The computer is taking up red, yellow and blue. Here it is, displaying its obvious holiness. The map I'm going to play is called the Holy Tree, and it's a four way scrap around a - er - Holy Tree. So that and a load of grabs - including big'uns - beneath the cut. And writing a straight preview is boring. And I thought the best way to introduce the world to it would be to take a casual stroll through a game I've just played, introducing features as they appear and talking about what sort of tactical gubbins are firing through my noggin at every step. It's fundamentally multiplayer Darwinia, returning to the Future War idea which set Introversion along the road to what remains their award-winning opus. Which means I'm going to yabber on at length as I Know Things You Don't Know. It's a slice of the game, playable against bots, and is the first anyone outside of the Beta have really had a chance to play. I've been in the possession of Multiwinia preview code for the last month or so. ![]()
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